--- id: 8c351588-1dc2-4955-86b5-a13181367cf9 title: Rust Pattern Syntax --- # Examples ## Matching Literals ``` rust fn main() { let x = 1; match x { 1 => println!("one"), 2 => println!("two"), 3 => println!("three"), _ => println!("anything"), } } ``` ## Matching Named Variables ``` rust fn main() { let x = Some(5); let y = 10; match x { Some(50) => println!("Got 50"), Some(y) => println!("Matched, y = {:?}", y), _ => println!("Default case, x = {:?}", x), } println!("at the end: x = {:?}, y = {:?}", x, y); } ``` ## Multiple Patterns ``` rust fn main() { let x = 1; match x { 1 | 2 => println!("one or two"), 3 => println!("three"), _ => println!("anything"), } } ``` ## Matching Ranges of Values with ..= ``` rust fn main() { let x = 5; match x { 1..=5 => println!("one through five"), _ => println!("something else"), } } ``` ``` rust fn main() { let x = 'c'; match x { 'a'..='j' => println!("early ASCII letter"), 'k'..='z' => println!("late ASCII letter"), _ => println!("something else"), } } ``` ## Destructuring ### Destructuring to break apart Values 1. Destructuring Structs ``` rust struct Point { x: i32, y: i32, } fn main() { let p = Point { x: 0, y: 7 }; let Point { x: a, y: b } = p; assert_eq!(0, a); assert_eq!(7, b); } ``` 1. Shorthand version ``` rust struct Point { x: i32, y: i32, } fn main() { let p = Point { x: 0, y: 7 }; let Point { x, y } = p; assert_eq!(0, x); assert_eq!(7, y); } ``` ```{=org} #+RESULTS: ``` ### Destructuring and matching literal values in one pattern ``` rust struct Point { x: i32, y: i32, } fn main() { let p = Point { x: 0, y: 7 }; match p { Point { x, y: 0 } => println!("On the x axis at {}", x), Point { x: 0, y } => println!("On the y axis at {}", y), Point { x, y } => println!("On neither axis: ({}, {})", x, y), } } ``` ### Destructuring Enums [Enums](20200902150714-enums) can also be deconstructed: ``` rust enum Message { Quit, Move { x: i32, y: i32 }, Write(String), ChangeColor(i32, i32, i32), } fn main() { let msg = Message::ChangeColor(0, 160, 255); match msg { Message::Quit => println!("The Quit variant has no data to destructure."), Message::Move { x, y } => { println!("Move in the x direction {} and in the y direction {}", x, y); } Message::Write(text) => println!("Text message: {}", text), Message::ChangeColor(r, g, b) => { println!("Change the color to red {}, green {}, and blue {}", r, g, b) } } } ``` ### Destructuring nested Structs and Enums Nested [structs](20200831193417-structs) and [enums](20200902150714-enums) can also be destructured: ``` rust enum Color { Rgb(i32, i32, i32), Hsv(i32, i32, i32), } enum Message { Quit, Move { x: i32, y: i32 }, Write(String), ChangeColor(Color), } fn main() { let msg = Message::ChangeColor(Color::Hsv(0, 160, 255)); match msg { Message::ChangeColor(Color::Rgb(r, g, b)) => { println!("Change the color to red {}, green {}, and blue {}", r, g, b) } Message::ChangeColor(Color::Hsv(h, s, v)) => println!( "Change the color to hue {}, saturation {}, and value {}", h, s, v ), _ => (), } } ``` ### Destructuring Structs and Tuples ``` rust fn main() { struct Point { x: i32, y: i32, } let ((feet, inches), Point { x, y }) = ((3, 10), Point { x: 3, y: -10 }); } ``` ## Ignoring Values in a Pattern ### \_ 1. Ignoring an entire Value with \_ ``` rust fn foo(_: i32, y: i32) { println!("This code only uses the y parameter: {}", y); } fn main() { foo(3, 4); } ``` 2. Ignoring parts of a Value with a nested \_ ``` rust fn main() { let mut setting_value = Some(5); let new_setting_value = Some(10); match (setting_value, new_setting_value) { (Some(_), Some(_)) => { println!("Can't overwrite an existing customized value"); } _ => { setting_value = new_setting_value; } } println!("setting is {:?}", setting_value); } ``` ``` rust fn main() { let numbers = (2, 4, 8, 16, 32); match numbers { (first, _, third, _, fifth) => println!("Some numbers: {}, {}, {}", first, third, fifth), } } ``` 3. Ignoring an unused Variable by starting its name with \_ ``` rust fn main() { let _x = 5; } ``` ```{=org} #+RESULTS: ``` ### … 1. Ignoring remaining parts of a Value with … ``` rust fn main() { struct Point { x: i32, y: i32, z: i32, } let origin = Point { x: 0, y: 0, z: 0 }; match origin { Point { x, .. } => println!("x is {}", x), } } ``` ``` rust fn main() { let numbers = (2, 4, 8, 16, 32); match numbers { (first, .., last) => { println!("Some numbers: {}, {}", first, last); } } } ``` ## Extra conditionals with Match Guards ``` rust fn main() { let num = Some(4); match num { Some(x) if x < 5 => println!("less than five: {}", x), Some(x) => println!("{}", x), None => (), } } ``` ``` rust fn main() { let x = Some(5); let y = 10; match x { Some(50) => println!("Got 50"), Some(n) if n == y => println!("Matched, n = {}", n), _ => println!("Default case, x = {:?}", x), } println!("at the end: x = {:?}, y = {}", x, y); } ``` ``` rust fn main() { let x = 4; let y = false; match x { 4 | 5 | 6 if y => println!("yes"), _ => println!("no"), } } ``` ## @ Bindings ``` rust fn main() { enum Message { Hello { id: i32 }, } let msg = Message::Hello { id: 5 }; match msg { Message::Hello { id: id_variable @ 3..=7, } => println!("Found an id in range: {}", id_variable), Message::Hello { id: 10..=12 } => println!("Found an id in another range"), Message::Hello { id } => println!("Found some other id: {}", id), } } ```