--- date: 20200901 id: 56b6e0d5-090d-4859-9f06-c54a1a116515 title: Goroutines --- # Basics A `goroutine` is a lightweight thread managed by the Go runtime. ``` go package main import ( "fmt" "time" ) func say(s string) { for i := 0; i < 5; i++ { time.Sleep(100 * time.Millisecond) fmt.Println(s) } } func main() { go say("world") say("hello") } ``` # Channels Channels are a typed conduit through whichyou can send and receive values with the channel operator \`\<-\`. By default, sends and receives block until the other side is ready. This allows goroutines to synchronize without explicit locks or condition variables. Channels should generally be used for [passing ownership of data](https://github.com/golang/go/wiki/MutexOrChannel). ``` go package main import "fmt" func sum(s []int, c chan int) { sum := 0 for _, v := range s { sum += v } c <- sum // send sum to c } func main() { s := []int{7, 2, 8, -9, 4, 0} c := make(chan int) go sum(s[:len(s)/2], c) go sum(s[len(s)/2:], c) x, y := <-c, <-c // receive from c fmt.Println(x, y, x+y) } ``` Channels can also be **buffered**. Provide the buffer length as the second argument to \`make\` to initialize a buffered channel: ``` go package main import "fmt" func main() { ch := make(chan int, 2) ch <- 1 ch <- 2 fmt.Println(<-ch) fmt.Println(<-ch) } ``` Sends to a buffered channel block only when the buffer is full. Receives block when the buffer is empty. # Range and close A sender can close a channel to indicate that no more values will be sent. Receivers can test whether a channel has been closed by assigning a second parameter to the receive expression. Only the sender should close a channel, never the receiver. Sending on a closed channel will cause a panic. Channels aren't like files; you don't usually need to close them. Closing is only necessary when the receiver must be told there are no more values coming, such as to terminate a range loop. ``` go package main import ( "fmt" ) func fibonacci(n int, c chan int) { x, y := 0, 1 for i := 0; i < n; i++ { c <- x x, y = y, x+y } close(c) } func main() { c := make(chan int, 10) go fibonacci(cap(c), c) for i := range c { fmt.Println(i) } } ``` # Select The select statement lets a goroutine wait on multiple communication operations. A select blocks until one of its cases can run, then it executes that case. It chooses one at random if multiple are ready. ``` go package main import "fmt" func fibonacci(c, quit chan int) { x, y := 0, 1 for { select { case c <- x: x, y = y, x+y case <-quit: fmt.Println("quit") return } } } func main() { c := make(chan int) quit := make(chan int) go func() { for i := 0; i < 10; i++ { fmt.Println(<-c) } quit <- 0 }() fibonacci(c, quit) } ``` \`default\` case in \`select\` is run if no other case is ready, as one would expect ``` go package main import ( "fmt" "time" ) func main() { tick := time.Tick(100 * time.Millisecond) boom := time.After(500 * time.Millisecond) for { select { case <-tick: fmt.Println("tick.") case <-boom: fmt.Println("BOOM!") return default: fmt.Println(" .") time.Sleep(50 * time.Millisecond) } } } ``` ## Timeout Often you want to set a timeout value for `select` so it won't run forver. [time.After](https://golang.org/pkg/time/#After) is a good way of doing this: ``` go package main import ( "fmt" "time" ) var c chan int func handle(int) {} func main() { select { case m := <-c: handle(m) case <-time.After(10 * time.Second): fmt.Println("timed out") } } ``` # sync.Mutex TO make sure only one goroutine at a time can access a variable we can use \`sync.Mutex\` ``` go package main import ( "fmt" "sync" "time" ) // SafeCounter is safe to use concurrently. type SafeCounter struct { mu sync.Mutex v map[string]int } // Inc increments the counter for the given key. func (c *SafeCounter) Inc(key string) { c.mu.Lock() // Lock so only one goroutine at a time can access the map c.v. c.v[key]++ c.mu.Unlock() } // Value returns the current value of the counter for the given key. func (c *SafeCounter) Value(key string) int { c.mu.Lock() // Lock so only one goroutine at a time can access the map c.v. defer c.mu.Unlock() return c.v[key] } func main() { c := SafeCounter{v: make(map[string]int)} for i := 0; i < 1000; i++ { go c.Inc("somekey") } time.Sleep(time.Second) fmt.Println(c.Value("somekey")) } ```