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fix: unmemoize explorer on rebuild (closes #1077)
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parent
2db735a150
commit
e89c395f7c
3 changed files with 23 additions and 11 deletions
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@ -38,8 +38,13 @@ type BuildData = {
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type FileEvent = "add" | "change" | "delete"
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type FileEvent = "add" | "change" | "delete"
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function newBuildId() {
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return new Date().toISOString()
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}
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async function buildQuartz(argv: Argv, mut: Mutex, clientRefresh: () => void) {
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async function buildQuartz(argv: Argv, mut: Mutex, clientRefresh: () => void) {
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const ctx: BuildCtx = {
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const ctx: BuildCtx = {
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buildId: newBuildId(),
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argv,
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argv,
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cfg,
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cfg,
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allSlugs: [],
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allSlugs: [],
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@ -167,6 +172,7 @@ async function partialRebuildFromEntrypoint(
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const perf = new PerfTimer()
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const perf = new PerfTimer()
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console.log(chalk.yellow("Detected change, rebuilding..."))
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console.log(chalk.yellow("Detected change, rebuilding..."))
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ctx.buildId = newBuildId()
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// UPDATE DEP GRAPH
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// UPDATE DEP GRAPH
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const fp = joinSegments(argv.directory, toPosixPath(filepath)) as FilePath
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const fp = joinSegments(argv.directory, toPosixPath(filepath)) as FilePath
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@ -363,14 +369,10 @@ async function rebuildFromEntrypoint(
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const perf = new PerfTimer()
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const perf = new PerfTimer()
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console.log(chalk.yellow("Detected change, rebuilding..."))
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console.log(chalk.yellow("Detected change, rebuilding..."))
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ctx.buildId = newBuildId()
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try {
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try {
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const filesToRebuild = [...toRebuild].filter((fp) => !toRemove.has(fp))
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const filesToRebuild = [...toRebuild].filter((fp) => !toRemove.has(fp))
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const trackedSlugs = [...new Set([...contentMap.keys(), ...toRebuild, ...trackedAssets])]
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.filter((fp) => !toRemove.has(fp))
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.map((fp) => slugifyFilePath(path.posix.relative(argv.directory, fp) as FilePath))
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ctx.allSlugs = [...new Set([...initialSlugs, ...trackedSlugs])]
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const parsedContent = await parseMarkdown(ctx, filesToRebuild)
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const parsedContent = await parseMarkdown(ctx, filesToRebuild)
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for (const content of parsedContent) {
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for (const content of parsedContent) {
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const [_tree, vfile] = content
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const [_tree, vfile] = content
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@ -384,6 +386,13 @@ async function rebuildFromEntrypoint(
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const parsedFiles = [...contentMap.values()]
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const parsedFiles = [...contentMap.values()]
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const filteredContent = filterContent(ctx, parsedFiles)
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const filteredContent = filterContent(ctx, parsedFiles)
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// re-update slugs
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const trackedSlugs = [...new Set([...contentMap.keys(), ...toRebuild, ...trackedAssets])]
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.filter((fp) => !toRemove.has(fp))
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.map((fp) => slugifyFilePath(path.posix.relative(argv.directory, fp) as FilePath))
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ctx.allSlugs = [...new Set([...initialSlugs, ...trackedSlugs])]
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// TODO: we can probably traverse the link graph to figure out what's safe to delete here
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// TODO: we can probably traverse the link graph to figure out what's safe to delete here
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// instead of just deleting everything
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// instead of just deleting everything
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await rimraf(path.join(argv.output, ".*"), { glob: true })
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await rimraf(path.join(argv.output, ".*"), { glob: true })
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@ -44,12 +44,9 @@ export default ((userOpts?: Partial<Options>) => {
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// memoized
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// memoized
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let fileTree: FileNode
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let fileTree: FileNode
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let jsonTree: string
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let jsonTree: string
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let lastBuildId: string = ""
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function constructFileTree(allFiles: QuartzPluginData[]) {
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function constructFileTree(allFiles: QuartzPluginData[]) {
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if (fileTree) {
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return
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}
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// Construct tree from allFiles
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// Construct tree from allFiles
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fileTree = new FileNode("")
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fileTree = new FileNode("")
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allFiles.forEach((file) => fileTree.add(file))
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allFiles.forEach((file) => fileTree.add(file))
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@ -76,12 +73,17 @@ export default ((userOpts?: Partial<Options>) => {
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}
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}
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const Explorer: QuartzComponent = ({
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const Explorer: QuartzComponent = ({
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ctx,
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cfg,
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cfg,
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allFiles,
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allFiles,
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displayClass,
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displayClass,
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fileData,
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fileData,
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}: QuartzComponentProps) => {
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}: QuartzComponentProps) => {
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constructFileTree(allFiles)
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if (ctx.buildId !== lastBuildId) {
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lastBuildId = ctx.buildId
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constructFileTree(allFiles)
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}
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return (
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return (
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<div class={classNames(displayClass, "explorer")}>
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<div class={classNames(displayClass, "explorer")}>
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<button
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<button
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@ -14,6 +14,7 @@ export interface Argv {
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}
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}
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export interface BuildCtx {
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export interface BuildCtx {
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buildId: string
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argv: Argv
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argv: Argv
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cfg: QuartzConfig
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cfg: QuartzConfig
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allSlugs: FullSlug[]
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allSlugs: FullSlug[]
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