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refactor static and asset emission to be actual emitter plugins
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parent
000eb4c3c0
commit
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18 changed files with 197 additions and 173 deletions
quartz/plugins/emitters
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import { globbyStream } from "globby"
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import {
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FilePath, slugifyFilePath,
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} from "../../path"
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import { QuartzEmitterPlugin } from "../types"
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import path from "path"
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import fs from "fs"
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export const Assets: QuartzEmitterPlugin = () => ({
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name: "Assets",
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getQuartzComponents() {
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return []
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},
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async emit({ argv }, _content, _resources, _emit): Promise<FilePath[]> {
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// glob all non MD/MDX/HTML files in content folder and copy it over
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const assetsPath = path.join(argv.output, "assets")
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const fps: FilePath[] = []
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for await (const rawFp of globbyStream("**", {
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ignore: ["**/*.md"],
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cwd: argv.directory,
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})) {
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const fp = rawFp as FilePath
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const ext = path.extname(fp)
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const src = path.join(argv.directory, fp) as FilePath
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const name = (slugifyFilePath(fp as FilePath) + ext) as FilePath
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const dest = path.join(assetsPath, name) as FilePath
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const dir = path.dirname(dest) as FilePath
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await fs.promises.mkdir(dir, { recursive: true }) // ensure dir exists
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await fs.promises.copyFile(src, dest)
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fps.push(path.join("assets", fp) as FilePath)
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}
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return fps
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},
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})
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