2024-05-06 20:40:05 +00:00
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2024-10-30 17:34:11 +00:00
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date: 2020-10-06
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2024-05-06 20:40:05 +00:00
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id: 8c351588-1dc2-4955-86b5-a13181367cf9
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title: Rust Pattern Syntax
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---
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# Examples
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## Matching Literals
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``` rust
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fn main() {
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let x = 1;
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match x {
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1 => println!("one"),
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2 => println!("two"),
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3 => println!("three"),
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_ => println!("anything"),
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}
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}
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```
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## Matching Named Variables
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``` rust
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fn main() {
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let x = Some(5);
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let y = 10;
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match x {
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Some(50) => println!("Got 50"),
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Some(y) => println!("Matched, y = {:?}", y),
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_ => println!("Default case, x = {:?}", x),
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}
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println!("at the end: x = {:?}, y = {:?}", x, y);
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}
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```
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## Multiple Patterns
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``` rust
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fn main() {
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let x = 1;
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match x {
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1 | 2 => println!("one or two"),
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3 => println!("three"),
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_ => println!("anything"),
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}
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}
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```
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## Matching Ranges of Values with ..=
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``` rust
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fn main() {
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let x = 5;
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match x {
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1..=5 => println!("one through five"),
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_ => println!("something else"),
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}
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}
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```
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``` rust
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fn main() {
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let x = 'c';
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match x {
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'a'..='j' => println!("early ASCII letter"),
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'k'..='z' => println!("late ASCII letter"),
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_ => println!("something else"),
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}
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}
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```
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## Destructuring
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### Destructuring to break apart Values
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1. Destructuring Structs
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``` rust
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struct Point {
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x: i32,
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y: i32,
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}
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fn main() {
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let p = Point { x: 0, y: 7 };
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let Point { x: a, y: b } = p;
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assert_eq!(0, a);
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assert_eq!(7, b);
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}
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```
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1. Shorthand version
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``` rust
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struct Point {
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x: i32,
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y: i32,
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}
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fn main() {
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let p = Point { x: 0, y: 7 };
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let Point { x, y } = p;
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assert_eq!(0, x);
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assert_eq!(7, y);
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}
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```
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```{=org}
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#+RESULTS:
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```
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### Destructuring and matching literal values in one pattern
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``` rust
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struct Point {
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x: i32,
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y: i32,
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}
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fn main() {
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let p = Point { x: 0, y: 7 };
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match p {
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Point { x, y: 0 } => println!("On the x axis at {}", x),
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Point { x: 0, y } => println!("On the y axis at {}", y),
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Point { x, y } => println!("On neither axis: ({}, {})", x, y),
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}
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}
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```
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### Destructuring Enums
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[Enums](20200902150714-enums) can also be deconstructed:
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``` rust
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enum Message {
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Quit,
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Move { x: i32, y: i32 },
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Write(String),
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ChangeColor(i32, i32, i32),
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}
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fn main() {
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let msg = Message::ChangeColor(0, 160, 255);
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match msg {
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Message::Quit => println!("The Quit variant has no data to destructure."),
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Message::Move { x, y } => {
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println!("Move in the x direction {} and in the y direction {}", x, y);
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}
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Message::Write(text) => println!("Text message: {}", text),
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Message::ChangeColor(r, g, b) => {
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println!("Change the color to red {}, green {}, and blue {}", r, g, b)
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}
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}
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}
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```
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### Destructuring nested Structs and Enums
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Nested [structs](20200831193417-structs) and
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[enums](20200902150714-enums) can also be destructured:
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``` rust
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enum Color {
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Rgb(i32, i32, i32),
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Hsv(i32, i32, i32),
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}
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enum Message {
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Quit,
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Move { x: i32, y: i32 },
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Write(String),
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ChangeColor(Color),
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}
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fn main() {
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let msg = Message::ChangeColor(Color::Hsv(0, 160, 255));
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match msg {
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Message::ChangeColor(Color::Rgb(r, g, b)) => {
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println!("Change the color to red {}, green {}, and blue {}", r, g, b)
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}
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Message::ChangeColor(Color::Hsv(h, s, v)) => println!(
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"Change the color to hue {}, saturation {}, and value {}",
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h, s, v
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),
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_ => (),
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}
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}
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```
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### Destructuring Structs and Tuples
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``` rust
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fn main() {
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struct Point {
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x: i32,
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y: i32,
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}
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let ((feet, inches), Point { x, y }) = ((3, 10), Point { x: 3, y: -10 });
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}
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```
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## Ignoring Values in a Pattern
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### \_
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1. Ignoring an entire Value with \_
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``` rust
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fn foo(_: i32, y: i32) {
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println!("This code only uses the y parameter: {}", y);
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}
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fn main() {
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foo(3, 4);
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}
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```
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2. Ignoring parts of a Value with a nested \_
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``` rust
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fn main() {
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let mut setting_value = Some(5);
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let new_setting_value = Some(10);
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match (setting_value, new_setting_value) {
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(Some(_), Some(_)) => {
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println!("Can't overwrite an existing customized value");
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}
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_ => {
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setting_value = new_setting_value;
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}
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}
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println!("setting is {:?}", setting_value);
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}
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```
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``` rust
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fn main() {
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let numbers = (2, 4, 8, 16, 32);
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match numbers {
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(first, _, third, _, fifth) => println!("Some numbers: {}, {}, {}", first, third, fifth),
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}
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}
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```
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3. Ignoring an unused Variable by starting its name with \_
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``` rust
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fn main() {
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let _x = 5;
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}
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```
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```{=org}
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#+RESULTS:
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```
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### …
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1. Ignoring remaining parts of a Value with …
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``` rust
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fn main() {
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struct Point {
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x: i32,
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y: i32,
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z: i32,
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}
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let origin = Point { x: 0, y: 0, z: 0 };
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match origin {
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Point { x, .. } => println!("x is {}", x),
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}
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}
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```
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``` rust
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fn main() {
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let numbers = (2, 4, 8, 16, 32);
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match numbers {
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(first, .., last) => {
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println!("Some numbers: {}, {}", first, last);
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}
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}
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}
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```
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## Extra conditionals with Match Guards
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``` rust
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fn main() {
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let num = Some(4);
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match num {
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Some(x) if x < 5 => println!("less than five: {}", x),
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Some(x) => println!("{}", x),
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None => (),
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}
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}
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```
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``` rust
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fn main() {
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let x = Some(5);
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let y = 10;
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match x {
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Some(50) => println!("Got 50"),
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Some(n) if n == y => println!("Matched, n = {}", n),
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_ => println!("Default case, x = {:?}", x),
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}
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println!("at the end: x = {:?}, y = {}", x, y);
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}
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```
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``` rust
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fn main() {
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let x = 4;
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let y = false;
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match x {
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4 | 5 | 6 if y => println!("yes"),
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_ => println!("no"),
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}
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}
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```
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## @ Bindings
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``` rust
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fn main() {
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enum Message {
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Hello { id: i32 },
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}
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let msg = Message::Hello { id: 5 };
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match msg {
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Message::Hello {
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id: id_variable @ 3..=7,
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} => println!("Found an id in range: {}", id_variable),
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Message::Hello { id: 10..=12 } => println!("Found an id in another range"),
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Message::Hello { id } => println!("Found some other id: {}", id),
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}
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}
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```
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