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155 lines
2.6 KiB
Markdown
155 lines
2.6 KiB
Markdown
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---
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id: 26048172-107d-4ad4-9906-acdf7935dfcb
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title: Rust Structs Syntax
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---
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# Basics
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``` rust
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struct User {
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username: String,
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email: String,
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sign_in_count: u64,
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active: bool,
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}
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fn build_user(email: String, username: String) -> User {
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// When struct field name and parameter name are the same shorthand syntax can be used
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User {
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email,
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username,
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active: true,
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sign_in_count: 1,
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}
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}
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fn print_data(user: User) {
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println!("User email is: {}", user.email);
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println!("User username is: {}", user.username);
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println!("User sign in count is: {}", user.sign_in_count);
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println!("User active is: {}", user.active);
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}
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fn main() {
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let user1 = build_user(
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String::from("someone@example.com"),
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String::from("someusername123"),
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);
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println!("User 1");
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print_data(user1);
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let mut user2 = User {
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email: String::from("someone@example.com"),
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username: String::from("someusername123"),
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active: true,
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sign_in_count: 1,
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};
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user2.email = String::from("anotheremail@example.com");
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println!("User 2");
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print_data(user2);
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}
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```
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``` rust
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```
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# Tuple Struct
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``` rust
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fn main() {
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struct Color(i32, i32, i32);
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struct Point(i32, i32, i32);
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let black = Color(0, 0, 0);
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let origin = Point(0, 0, 0);
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}
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```
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# Debug trait
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To print out debugging information we have the [debug
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trait](https://doc.rust-lang.org/std/fmt/trait.Debug.html):
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``` rust
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#[derive(Debug)]
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struct Rectangle {
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width: u32,
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height: u32,
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}
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fn main() {
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let rect1 = Rectangle {
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width: 30,
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height: 50,
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};
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println!("rect1 is {:?}", rect1);
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}
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```
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# Methods
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Methods are like functions, but for structs:
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``` rust
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#[derive(Debug)]
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struct Rectangle {
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width: u32,
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height: u32,
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}
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impl Rectangle {
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fn area(&self) -> u32 {
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self.width * self.height
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}
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}
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fn main() {
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let rect1 = Rectangle {
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width: 30,
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height: 50,
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};
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println!(
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"The area of the rectangle is {} square pixels.",
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rect1.area()
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);
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}
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```
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# Associated Functions
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These are Rust's take on static functions. They **don't** take `self` as
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a parameter
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``` rust
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#[derive(Debug)]
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struct Rectangle {
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width: u32,
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height: u32,
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}
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impl Rectangle {
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fn area(&self) -> u32 {
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self.width * self.height
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}
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fn square(size: u32) -> Rectangle {
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Rectangle {
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width: size,
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height: size,
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}
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}
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}
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fn main() {
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let rect1 = Rectangle::square(10);
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println!(
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"The area of the rectangle is {} square pixels.",
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rect1.area()
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);
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}
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```
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