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Force redisplay of all lines in DECSCNM
When it is called DECSCNM all lines become dirty, because it is necessary redraw all lines for getting the new colors. It is easy see the problem running 'echo ^[[?5h'. In order to get a correct flash when running tput flash is necessary wait after DECSCNM, until the changes are displayed, because in other case the switch between reverse on/reverse off will be too much fast and nothing will happen. --- st.c | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-)
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commit
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1 changed files with 11 additions and 1 deletions
12
st.c
12
st.c
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@ -54,6 +54,7 @@
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#define SELECT_TIMEOUT (20*1000) /* 20 ms */
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#define DRAW_TIMEOUT (20*1000) /* 20 ms */
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#define REDRAW_TIMEOUT (80*1000) /* 80 ms */
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#define SERRNO strerror(errno)
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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@ -238,6 +239,7 @@ typedef struct {
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static void die(const char*, ...);
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static void draw(void);
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static void redraw(void);
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static void drawregion(int, int, int, int);
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static void execsh(void);
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static void sigchld(int);
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@ -1206,7 +1208,7 @@ tsetmode(bool priv, bool set, int *args, int narg) {
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mode = term.mode;
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MODBIT(term.mode,set, MODE_REVERSE);
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if (mode != term.mode)
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draw();
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redraw();
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break;
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case 7:
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MODBIT(term.mode, set, MODE_WRAP);
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@ -2029,6 +2031,14 @@ xdrawcursor(void) {
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xcopy(term.c.x, term.c.y, 1, 1);
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}
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void
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redraw(void) {
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struct timespec tv = {0, REDRAW_TIMEOUT * 1000};
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tfulldirt();
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draw();
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nanosleep(&tv, NULL);
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}
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void
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draw() {
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drawregion(0, 0, term.col, term.row);
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